This morning I went to see the new Steven Soderbergh movie,
Haywire. The plan was actually that I'd be seeing
Contraband--according to Lisa's plan, I'd see the 10.30 showing of
Contraband, and she and the kids would see the Alvin and the Chipmunks movie at 10.50.
Contraband is twenty minutes longer than Alvin and the Chipmunks, so it would work out perfectly.
Well, except that when we got to the ticket machine, we discovered
Contraband didn't start till 11.40. And that the Chipmunks started at 10.15. (It was 10.13 when we discovered this.) So I decided to see the 10.40
Haywire instead, while Lisa and the kids headed into Alvin and the Chipmunks. As it turned out, they didn't miss anything, because instead of the Chipmunks, the cinema put
The Iron Lady onscreen instead. (They fixed that, of course, and then gave everyone in the auditorium a free future admission.) This was in contrast to the theatre where I was sitting waiting for
Haywire, where rather than start the wrong movie, they didn't start any movie at all--after that series of commercials-dressed-up-as-entertainment that cinemas show nowadays, we got five minutes of a screensaver on the screen, then ten minutes of sitting in the dark. Presumably because whoever was in charge of getting the movie started was at the other end of the cinema, desperately trying to stop an auditorium full of six-year-olds having to watch Margaret Thatcher order the sinking of the
General Belgrano.
It was a weird trip to the movies, is what I'm saying. Weird enough that the discovery that there's actually a
church that's located in one of our cinema's auditoria on Sundays becomes just a sidenote.
(The review that's about to follow is, I think, basically spoiler free.)
But so how,
Haywire. Good movie. Utterly disposable, with a ridiculous plot--not a film I'll ever see again. But an enjoyable, watchable, well-done thriller. But what made the biggest impression on me by far was the directorial style.
Style seems an odd word to use here, because what that style amounts to is a heightening of the realism of certain aspects of the film (certain aspects only--other parts of the film remain as preposterous as they generally are in this sort of thriller); but style is exactly what it was.
The fight scenes. There are four or five hand-to-hand combat scenes in the film, distinctively choreographed--since
Haywire has been put out as a vehicle for its star, female retired mixed martial artist Gina Carano, this isn't much of a surprise. The fights aren't filmed in any sort of spectacular way; they're presented matter-of-factly. But
impacts are emphasised in a way that highlights how painful they must be.
I don't mean that they're gory; as far as I recall, there isn't a single drop of blood spilled during them, though they'd certainly produced blood in real life. But whenever someone gets their face slammed into a mirror, or a wall, or the zinc counter in a diner, there's a quick closeup of it that can't help but you make wince.
The movie's one car chase is probably the most realistic car chase I've ever seen--by which I mean, it's the
slowest car chase I've ever seen. It starts off making you think it's going to be a traditional high-speed chase: our heroine Carano is driving briskly down a long, straight US Highway in the middle of nowhere, surrounded on either side by a forest of bare, snow-covered trees, when she comes upon a police roadblock. She slams on the brake and turns the wheel, and we get the traditional shot of the car spinning a hundred eight degrees as it stops, so that now she can slam on the accelerator and speed away. Of course, the cops pursue her.
But a moment later, Carano turns off the highway onto a dirt path, and all pretence of a conventional, spectacle-laden car chase is abandoned. She doesn't slam on the break as she turns, so that the car slides along the road into its turn. Instead, she does exactly what all of us do when we play
Grand Theft Auto or the like (which is, I think, about as close as any of us ever get to being in an
actual high-speed chase)--she slows down when she's making the critical turn into a narrow space, to ensure that she takes it smoothly.
And once she's made the turn, the chase is now taking place on a snowy dirt road, only the width of a single vehicle, that twists its way through the trees--so the cars involved move
damn slowly.
And last, there are two scenes in which the tension is drawn out far longer than we'd ordinarily expect. In the first, Carano emerges from a building, spots a man across the street who may or may not be tailing her, then turns and walks down the busy city street. The man starts walking parallel to her, and she and we know that he
is following her.
What would normally happen, of course, is that she'd therefore take some action to lose him--dash down a side street or get into a car--and a chase would ensue. But not here--because there's nowhere for us to go. We stick with Carano as she walks, deliberately unhurried, the entire length of the city block, before finally turning the first time she comes to a corner. Which is, of course, exactly how it would happen in real life, and it takes probably a full minute to play out onscreen.
There's another moment like this, late in the movie. A bad guy is lounging on his patio, with a much younger, bikini-clad companion canoodling with him on a cabana. There's a knock at the door, and the bikini bunny gets up and walks inside to go answer it. She doesn't come back.
Of course,
we know what's going on, and what danger the knock at the door and the woman's failure to return signals for the bad guy. But Soderbergh draws it out beautifully--and all through a single shot. It has the bad guy's face in the foreground on the right half of the screen, while on the left half of the screen we can see over his shoulder. First we see the bikini buttocks departing, across the patio, then through the door into the kitchen, then disappearing through the kitchen doorway toward the front of the house. And then we're left with just the empty kitchen, while the bad guy contentedly lights a cigar, then has something occur to him and shouts an instruction to the woman in the house, then frown slightly and look over his shoulder as he realises it's taking longer than he thought, then go back to puffing on his cigar, then
finally realise that it's taking
way too long and get up to go investigate. Again, it takes
as long as it would take in real life.
I don't want to give the impression that
Haywire is some sort of cinema verité found-footage docudrama--the spy thriller genre's answer to
The Conversation. It's very much in the same boat with other identically-plotted movies like
Hannah, The Bourne Identity and the first
Mission Impossible film. But even while playing in that fantasy world, it tips its hat toward reality, and I really liked that.
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